Frequently Asked Questions
Keys & Kingdoms is designed to help your students along their music education journey.
If you have any questions, check the information below or reach out to one of our team members.
Absolutely not. We want to help teachers and students experience music learning in a whole new way! When you enroll in a free trial, you pay nothing. If you decide to upgrade to a paid plan, we’ll walk you through every step along the way!
Enroll by getting in touch with a team member here. We’ll assess your classroom needs, answer all of your questions, and help you get started right away.
Yes! We do offer a free trial, however, the level of gameplay is limited. Click on the Free Trial link to download Keys & Kingdoms! Now available on your favorite platforms (Chromebook, Windows, Mac, iOS and Android). Get Free Trial
You bet! All paid plans come with free updates to Keys and Kingdoms. We’re constantly adding new features, songs, mini games and other fun ways to keep music learning fun and engaging for you and your students!
The next time you visit Keys and Kingdoms you could be experiencing a whole new world of adventure!
Keys & Kingdoms is designed to help students learn real skills through almost any piano that can connect to your (desktop or laptop) Chromebook, Mac, PC, iOS and/or Android mobile devices.
Don’t have a compatible piano to connect? You’ll still be able to play the beginner levels with your query keyboard or by tapping the on-screen piano keys on an iOS or Android mobile devices.
Educators enrolled with Keys & Kingdoms are able to purchase additional equipment to your school / classroom at a discounted rate. Please reach out to our team to request keyboards, adapters or USB cables.
When we first set out to develop the first ever role-playing adventure game that teaches real musical skills, our focus was on the family and kids at home. What we didn’t realize until later on was how impactful Keys & Kingdoms could be in the classroom. To get a first-hand account of what this actually looked like, we interviewed Marcus from Norman S Edelcup Middle School who had used Keys & Kingdoms for at least a semester to get his feedback and opinions. Here is what he shared with us.
Half of them were thrilled and the other half were unsure whether or not to believe me. There are many gamified educational aides that don’t really draw kids in because they don’t look or play like the video games they play at home. The kids who get into Keys and Kingdoms really enjoy their time in the game because they can immediately start seeing feedback and improvement, especially those who become frustrated with traditional music notation.
The first and simplest thing that Keys and Kingdoms solves for me is classroom management. Being able to split 5 of the students from the rest of the class means I have more traditional keyboards for the students not playing to use, and allows me more one on one time with the students who are struggling. This allows the classroom to be active but much more controlled and focused on the tasks at hand. The second thing is the ability to approach musical problems and student learning styles from multiple angles. The kids will learn something in traditional sheet music and hear it in Keys and Kingdoms and vice versa. This helps the kids to retain the things they have learned in the traditional side of the class and reinforces it through a more fun and colorful way through Keys and Kingdoms.
We have seen students who were very shy (always playing with headphones, shaking like leaves during playing tests) gain more confidence and become more engaged in the traditional musical notation side of the class. It also works as a great incentive to get students to focus and practice, the students who really love Keys and Kingdom’s will put in the extra work to be able to play.
Keys and Kingdoms works as a great on-ramp of sorts for truly beginner keyboard players. Having a full sized, or close to full sized keyboard can be daunting, and most students are learning sheet music simultaneously. I have seen the students who use and enjoy the game gain keyboard fluency much faster than those who don’t. The students who play Keys and Kingdoms usually develop their ears faster as well.
Keys and Kingdoms can absolutely help kids be more improvisational because it has a much heavier emphasis on ear training than traditional keyboard pedagogy does. This makes it much easier for students to find their own “voice” on the instrument because it allows them to play what they are hearing in their heads.
Students have more confidence on what they learned in class playing the game on their keyboard. The confidence boost means that they are eager to show off their skills.